spawn(function() local MyCar = game:GetService("Workspace")[game.Players.LocalPlayer.Name.."sCar"] while wait(0.09) do MyCar:SetPrimaryPartCFrame(CFrame.new(0, 0, 0)) end end) --------------- /the autorace here \ --------------- while wait(60) do local ohString1 = "HIGHWAY HEAT" game:GetService("ReplicatedStorage").Knit.Services.QueueService.RF.ClientJoinRequest:InvokeServer(ohString1) wait(40) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["2"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["3"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["4"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["5"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["6"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["7"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["6"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["7"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["8"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["9"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["10"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["11"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["12"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["13"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["14"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["15"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["16"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["17"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["18"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["19"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["20"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["21"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["22"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["23"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["24"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) wait(0.5) -- This script was generated by Hydroxide's RemoteSpy: https://github.com/Upbolt/Hydroxide local ohString1 = "HIGHWAY HEAT" local ohInstance2 = game:GetService("ReplicatedStorage").Gameplay.Races["HIGHWAY HEAT"].Checkpoints["25"].L.Checkpoint_Base game:GetService("ReplicatedStorage").Knit.Services.RaceService.RE.CheckpointHit:FireServer(ohString1, ohInstance2) end